Virtual Production
Real cameras. Impossible places.
Green screen, virtual sets, and real-time 3D worlds — we blend live cameras with environments built in Unreal Engine and Blender, so your show can happen anywhere you can imagine, without a single permit.
Keying that holds up on broadcast.
A virtual set lives or dies on the key. We light chroma green evenly, shoot it with broadcast glass, and pull the key with Blackmagic Ultimatte processors and controllers — the standard for hair-detail, shadow-preserving, broadcast-grade keying — in real time.
- Green screen studio and location shoots
- Real-time and post compositing with clean alpha channels
- NewTek and vMix virtual set integrations
- Virtual host sets — real people composited into virtual environments

Worlds built in Unreal and Blender.
Our 3D team builds environments to order — photoreal studios, stylized stages, product worlds — in Unreal Engine and Blender, using everything from traditional modeling to Gaussian splats and glTF assets. Virtual camera tracking ties real camera moves to the environment, so the world moves the way the lens does.
- Custom 3D environments and virtual worlds
- Virtual camera tracking for true parallax
- Subject motion capture for animated characters
- Virtual lighting matched to the physical set

The finishing layer.
Around the environments we add the rest of the show: motion graphics with alpha channels, custom music cleared for broadcast, and AI-assisted workflows using the latest generative platforms — including Claude, Codex, and Google Gemini — for show tooling and content. If you can picture it, we can put your show inside it.

Let's plan it.
Describe the place you wish your show could happen — we'll build it and put your cameras in it.
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